Class ConnectionPool
java.lang.Object
org.eclipse.persistence.sessions.server.ConnectionPool
- Direct Known Subclasses:
ExternalConnectionPool
,ReadConnectionPool
Purpose: Used to specify how connection should be pooled in a server session.
- See Also:
-
Field Summary
Modifier and TypeFieldDescriptionprotected boolean
protected List<org.eclipse.persistence.internal.databaseaccess.Accessor>
protected List<org.eclipse.persistence.internal.databaseaccess.Accessor>
static final long
protected long
static final int
protected int
protected boolean
protected boolean
protected Login
static final int
protected int
static final int
protected int
protected static final String
protected String
protected ServerSession
protected long
static final int
protected int
-
Constructor Summary
ConstructorDescriptionPUBLIC: A connection pool is used to specify how connection should be pooled in a server session.ConnectionPool
(String name, Login login, int initialNumberOfConnections, int minNumberOfConnections, int maxNumberOfConnections, ServerSession owner) PUBLIC: A connection pool is used to specify how connection should be pooled in a server session.ConnectionPool
(String name, Login login, int minNumberOfConnections, int maxNumberOfConnections, ServerSession owner) PUBLIC: A connection pool is used to specify how connection should be pooled in a server session.ConnectionPool
(String name, Login login, ServerSession owner) PUBLIC: A connection pool is used to specify how connection should be pooled in a server session. -
Method Summary
Modifier and TypeMethodDescriptionorg.eclipse.persistence.internal.databaseaccess.Accessor
INTERNAL: Wait until a connection is available and allocate the connection for the client.boolean
addFailoverConnectionPool
(String poolName) PUBLIC: Add the connection pool to used if this pool database goes down.protected org.eclipse.persistence.internal.databaseaccess.Accessor
INTERNAL: Create a new connection, accessors are used as connections.org.eclipse.persistence.internal.databaseaccess.Accessor
failover()
INTERNAL: The connection pool is dead fail over to the fail-over pool.List<org.eclipse.persistence.internal.databaseaccess.Accessor>
INTERNAL: returns the connections currently available for use in the poolprotected List<org.eclipse.persistence.internal.databaseaccess.Accessor>
Return a list of the connections that are being used.PUBLIC: Return the list of connection pools to used if this pool database goes down.int
PUBLIC: Return the initial number of connections allowed.getLogin()
PUBLIC: Return the login used to create connections.int
PUBLIC: Return the maximum number of connections allowed.int
PUBLIC: Return the minimum number of connections.getName()
PUBLIC: Return the name of this pool.protected ServerSession
getOwner()
Return the ServerSession that is the owner of this connection pool.int
INTERNAL: Return the total number of connections currently in use.int
PUBLIC: Return the time in milliseconds to wait for a available connection.boolean
INTERNAL: Wait until a connection is avaiable and allocate the connection for the client.boolean
INTERNAL: Return if this pool has been connected to the database.boolean
isDead()
ADVANCED: Return if the connection pool's database is down, and failover should be used.boolean
INTERNAL: Checks for a conflict between pool's type and pool's loginvoid
releaseConnection
(org.eclipse.persistence.internal.databaseaccess.Accessor connection) INTERNAL: Add the connection as single that a new connection is available.void
INTERNAL: Reset the connections on shutDown and when the pool is started.void
INTERNAL: This method is called to indicate that all available connections should be checked.protected void
setConnectionsAvailable
(Vector connectionsAvailable) INTERNAL: Set this list of connections availableprotected void
setConnectionsUsed
(Vector connectionsUsed) INTERNAL: Set the list of connections being used.void
setFailoverConnectionPools
(List<String> failoverConnectionPools) PUBLIC: Set the list of connection pools to used if this pool database goes down.void
setInitialNumberOfConnections
(int initialNumberOfConnections) PUBLIC: Set the initial number of connections allowed.void
setIsConnected
(boolean isConnected) INTERNAL: Set if this pool has been connected to the database.void
setIsDead
(boolean isDead) ADVANCED: Set if the connection pool's database is down, and failover should be used.void
PUBLIC: Set the login used to create connections.void
setMaxNumberOfConnections
(int maxNumberOfConnections) PUBLIC: Set the maximum number of connections allowed.void
setMinNumberOfConnections
(int minNumberOfConnections) PUBLIC: Set the minimum number of connections.void
PUBLIC: Set the name of this pool.protected void
setOwner
(ServerSession owner) Set the ServerSession that owns this connection poolvoid
setWaitTimeout
(int waitTimeout) PUBLIC: Set the time in milliseconds to wait for an available connection.void
shutDown()
INTERNAL: Disconnect all connections.void
startUp()
INTERNAL: Allocate the minimum connections.toString()
INTERNAL: return a string representation of this connection pool
-
Field Details
-
MONITOR_HEADER
- See Also:
-
isConnected
protected boolean isConnected -
maxNumberOfConnections
protected int maxNumberOfConnections -
minNumberOfConnections
protected int minNumberOfConnections -
initialNumberOfConnections
protected int initialNumberOfConnections -
waitTimeout
protected int waitTimeout -
connectionsAvailable
-
connectionsUsed
-
login
-
name
-
owner
-
checkConnections
protected volatile boolean checkConnections -
timeOfDeath
protected volatile long timeOfDeath -
deadCheckTime
protected volatile long deadCheckTime -
isDead
protected volatile boolean isDead -
failoverConnectionPools
-
DEAD_CHECK_TIME
public static final long DEAD_CHECK_TIME- See Also:
-
MAX_CONNECTIONS
public static final int MAX_CONNECTIONS- See Also:
-
MIN_CONNECTIONS
public static final int MIN_CONNECTIONS- See Also:
-
INITIAL_CONNECTIONS
public static final int INITIAL_CONNECTIONS- See Also:
-
WAIT_TIMEOUT
public static final int WAIT_TIMEOUT- See Also:
-
-
Constructor Details
-
ConnectionPool
public ConnectionPool()PUBLIC: A connection pool is used to specify how connection should be pooled in a server session. -
ConnectionPool
PUBLIC: A connection pool is used to specify how connection should be pooled in a server session. -
ConnectionPool
public ConnectionPool(String name, Login login, int minNumberOfConnections, int maxNumberOfConnections, ServerSession owner) PUBLIC: A connection pool is used to specify how connection should be pooled in a server session. -
ConnectionPool
public ConnectionPool(String name, Login login, int initialNumberOfConnections, int minNumberOfConnections, int maxNumberOfConnections, ServerSession owner) PUBLIC: A connection pool is used to specify how connection should be pooled in a server session.
-
-
Method Details
-
failover
public org.eclipse.persistence.internal.databaseaccess.Accessor failover()INTERNAL: The connection pool is dead fail over to the fail-over pool. -
acquireConnection
public org.eclipse.persistence.internal.databaseaccess.Accessor acquireConnection() throws ConcurrencyExceptionINTERNAL: Wait until a connection is available and allocate the connection for the client.- Throws:
ConcurrencyException
-
buildConnection
protected org.eclipse.persistence.internal.databaseaccess.Accessor buildConnection()INTERNAL: Create a new connection, accessors are used as connections. -
getConnectionsAvailable
INTERNAL: returns the connections currently available for use in the pool -
getConnectionsUsed
Return a list of the connections that are being used.- Returns:
- java.util.Vector
-
getLogin
PUBLIC: Return the login used to create connections. -
getMaxNumberOfConnections
public int getMaxNumberOfConnections()PUBLIC: Return the maximum number of connections allowed. If all connections are in use, a new connection will be created until the maximum size is reach. Only the minimum number of connections will be pooled, if the pool is between the min and max size the connection will be disconnected when returned to the pool. Typically it is desirable to have the min and max connections the same to avoid connects and disconnects. When the max is reached clients must wait for a connection to become available. -
getMinNumberOfConnections
public int getMinNumberOfConnections()PUBLIC: Return the minimum number of connections. If all connections are in use, a new connection will be created until the maximum size is reach. Only the minimum number of connections will be pooled, if the pool is between the min and max size the connection will be disconnected when returned to the pool. Typically it is desirable to have the min and max connections the same to avoid connects and disconnects. -
getName
PUBLIC: Return the name of this pool. Pools are identified by name to allow multiple connection pools. -
getOwner
Return the ServerSession that is the owner of this connection pool.- Returns:
- org.eclipse.persistence.sessions.server.ServerSession
-
getTotalNumberOfConnections
public int getTotalNumberOfConnections()INTERNAL: Return the total number of connections currently in use. -
hasConnectionAvailable
public boolean hasConnectionAvailable()INTERNAL: Wait until a connection is avaiable and allocate the connection for the client. -
isConnected
public boolean isConnected()INTERNAL: Return if this pool has been connected to the database. -
isThereConflictBetweenLoginAndType
public boolean isThereConflictBetweenLoginAndType()INTERNAL: Checks for a conflict between pool's type and pool's login -
releaseConnection
public void releaseConnection(org.eclipse.persistence.internal.databaseaccess.Accessor connection) throws DatabaseException INTERNAL: Add the connection as single that a new connection is available.- Throws:
DatabaseException
-
resetConnections
public void resetConnections()INTERNAL: Reset the connections on shutDown and when the pool is started. -
setCheckConnections
public void setCheckConnections()INTERNAL: This method is called to indicate that all available connections should be checked. -
setConnectionsAvailable
INTERNAL: Set this list of connections available- Parameters:
connectionsAvailable
-
-
setConnectionsUsed
INTERNAL: Set the list of connections being used.- Parameters:
connectionsUsed
-
-
setIsConnected
public void setIsConnected(boolean isConnected) INTERNAL: Set if this pool has been connected to the database. -
setLogin
PUBLIC: Set the login used to create connections. -
getInitialNumberOfConnections
public int getInitialNumberOfConnections()PUBLIC: Return the initial number of connections allowed. This is the number of connections connected on startup. -
setInitialNumberOfConnections
public void setInitialNumberOfConnections(int initialNumberOfConnections) PUBLIC: Set the initial number of connections allowed. This is the number of connections connected on startup. The default is 1. -
setMaxNumberOfConnections
public void setMaxNumberOfConnections(int maxNumberOfConnections) PUBLIC: Set the maximum number of connections allowed. If all connections are in use, a new connection will be created until the maximum size is reach. Only the minimum number of connections will be pooled, if the pool is between the min and max size the connection will be disconnected when returned to the pool. Typically it is desirable to have the min and max connections the same to avoid connects and disconnects. When the max is reached clients must wait for a connection to become available. The default is 32. -
setMinNumberOfConnections
public void setMinNumberOfConnections(int minNumberOfConnections) PUBLIC: Set the minimum number of connections. If all connections are in use, a new connection will be created until the maximum size is reach. Only the minimum number of connections will be pooled, if the pool is between the min and max size the connection will be disconnected when returned to the pool. Typically it is desirable to have the min and max connections the same to avoid connects and disconnects. The default is 32. -
setName
PUBLIC: Set the name of this pool. Pools are identified by name to allow multiple connection pools. -
setOwner
Set the ServerSession that owns this connection pool- Parameters:
owner
-
-
shutDown
public void shutDown()INTERNAL: Disconnect all connections. -
startUp
public void startUp()INTERNAL: Allocate the minimum connections. -
toString
INTERNAL: return a string representation of this connection pool -
getWaitTimeout
public int getWaitTimeout()PUBLIC: Return the time in milliseconds to wait for a available connection. If the wait time is exceeded and exception will occur. The default is 180000 or 3 minutes. A value of 0 means wait forever. -
setWaitTimeout
public void setWaitTimeout(int waitTimeout) PUBLIC: Set the time in milliseconds to wait for an available connection. If the wait time is exceeded an exception will occur. The default is 180000 or 3 minutes. A value of 0 means wait forever. -
isDead
public boolean isDead()ADVANCED: Return if the connection pool's database is down, and failover should be used. -
setIsDead
public void setIsDead(boolean isDead) ADVANCED: Set if the connection pool's database is down, and failover should be used. -
getFailoverConnectionPools
PUBLIC: Return the list of connection pools to used if this pool database goes down. The failover pools should be a clustered, replicated or backuped database. -
setFailoverConnectionPools
PUBLIC: Set the list of connection pools to used if this pool database goes down. The failover pools should be a clustered, replicated or backuped database. -
addFailoverConnectionPool
PUBLIC: Add the connection pool to used if this pool database goes down. The failover pools should be a clustered, replicated or backuped database.
-