Spawner Features

PreRunSpawner

Spawning on roads, lanes and ranges

Non-existent roads

Requirement

Road IDs specified in the configuration, but not part of the scenery file are igored.

Verified by

Unit Test SpawnerPreRunCommonParameterExtractor_GetWayToNextRoad_NoPossibleWay

Single road

Requirement

Spawning on the given road takes place.

Requirement

No agents are spawned on other roads in the scenery.

Verified by

End-to-end Test SpawnerPreRun_Highway_SingleRoad

Consecutive roads

Precondition

Spawner configuration specifies a list of consecutively connected roads in a single ListItem.

Requirement

Spawning on the given roads takes place.

Requirement

No agents spawned on other roads in the scenery.

Requirement

Agents are spawned on all drivable lanes (which are part of the roads being specified in the configuration).

Requirement

Agents are spawned in the correct driving direction.

Verified by

End-to-end Test SpawnerPreRun_Highway_FullStream End-to-end Test SpawnerPreRun_SingleRoad_DrivingDirection

Non-consecutive roads

Precondition

Spawner configuration specifies a list of non-consecutively connected roads.

Requirement

Spawning on the given roads takes place.

Requirement

Missing roads between the specified ones are automatically determined by the Spawner and handled like they were specified in the configuration in the first place. The resulting path being spawned on is arbitrary if multiple solutions exist for a scenery, but only one path shall be used.

Verified by

Covered by Roads across junction

Roads across junction

Precondition

Spawner configuration specifies a list of (not necessarily consecutively) connected roads in a single ListItem.

Precondition

The chain of roads specified has to cross a single junction.

Requirement

Spawning on the given roads takes place.

Requirement

Missing roads between the specified ones are automatically determined by the Spawner and handled like they were specified in the configuration in the first place. The resulting path being spawned on is arbitrary if multiple solutions exist for a scenery, but only one path shall be used.

Verified by

End-to-end Test SpawnerPreRun_Highway_EntryExit

Multiple roads (including non existent IDs)

Precondition

Spawner configuration specifies a list of (at least partially) consecutively connected roads in a single ListItem.

Precondition

At least one road id given in the configuration is not present in the scenery.

Requirement

Spawning on the given roads takes place up to the first non-existent road that is encountered.

Requirement

No spawning takes place, if the first road of the list doesn’t exist.

Verified by

End-to-end Test SpawnerPreRun_Highway_IncorrectStreamBegin End-to-end Test SpawnerPreRun_Highway_IncorrectStreamMid

Specified lanes

Precondition

Basic setup as as in Consecutive roads.

Precondition

A list of lanes to be spawned on is specified in the Spawner configuration.

Precondition

The list of lanes contains at least one lane IDs which exist for the first specified road.

Precondition

The list of lanes contains at least one lane IDs which doesn’t exist for the first specified road.

Requirement

Spawning takes place on the specified lane IDs (on drivable lanes).

Requirement

Spawning does not take place on other lane IDs.

Requirement

Lane IDs not present for one or more roads do not lead to an error.

Verified by

End-to-end Test SpawnerPreRun_SingleRoad_SpecifiedLanes

Multiple overlapping road streams

Precondition

Two road streams are specified in the Spawner configuration (as in Consecutive roads).

Precondition

The two road streams have at least one road in common.

Precondition

The Spawner configuration specifies the lanes to spawn on in such a way that there are no overlapping lanes (on the road being common to both streams).

Requirement

Spawning on the given roads and all given lanes takes place.

Verified by

End-to-end Test SpawnerPreRun_Highway_RoadOverlap

Spawning on range (SStart + SEnd within road boundaries)

Precondition

Basic setup as as in Consecutive roads.

Precondition

SStart and SEnd are set to values within the road boundaries (with the effective start s-coordinate being lower than the effective end s-coordinate when taking the whole road stream into account).

Requirement

Agents are spawned within the specified range.

Requirement

No agents are spawned outside of the specified range.

Verified by

Unit Test SpawnerPreRunCommonParameterExtractor_ExtractSpawnAreas_AllOptionalParameters End-to-end Test SpawnerPreRun_SingleRoad_SpecifiedRange

Spawning on range (SStart + SLength within road boundaries)

Precondition

Basic setup as as in Consecutive roads.

Precondition

SStart and SLength are set to values within the road boundaries (with the effective start s-coordinate being lower than the effective end s-coordinate when taking the whole road stream into account).

Requirement

Agents are spawned within the specified range.

Requirement

No agents are spawned outside of the specified range.

Verified by

Unit Test SpawnerPreRunCommonParameterExtractor_ExtractSpawnAreas_AllOptionalParameters

Spawning on range (SEnd outside of road boundaries)

Precondition

Basic setup as as in Consecutive roads.

Precondition

SStart is set set to a value within the road boundaries, SEnd is set greater than the length of the last road given.

Requirement

Agents are spawned within the specified range.

Requirement

The specified range is capped to the length of the last road.

Verified by

Unit Test SpawnerPreRunCommonParameterExtractor_ExtractSpawnAreasWithSOutOfRange_ReturnsValidS

Spawning on range (SLength outside of road boundaries)

Precondition

Basic setup as as in Consecutive roads.

Precondition

SStart is set set to a value within the road boundaries, SLength is set greater than the accumulated length of all roads given.

Requirement

Agents are spawned within the specified range.

Requirement

The specified range is capped to the length of the roads.

Verified by

Unit Test SpawnerPreRunCommonParameterExtractor_ExtractSpawnAreasWithSOutOfRange_ReturnsValidS

Right lane only

Precondition

Basic setup as as in Consecutive roads.

Precondition

RightLaneOnly set to true in the Spawner configuration.

Requirement

Spawning takes place on the specified roads.

Requirement

Spawning takes place on the rightmost lanes only.

Verified by

End-to-end Test SpawnerPreRun_SingleRoad_RightLaneOnly

Traffic parameters

Separation buffer specified

Precondition

Basic setup as as in Single road.

Precondition

MinimumSeparationBuffer is set in the Spawner configuration.

Requirement

No two agents are spawned with a net distance lower than the specified separation buffer.

Verified by

UNTESTED

Separation buffer not specified

Precondition

Basic setup as as in Single road.

Precondition

MinimumSeparationBuffer is not set in the Spawner configuration.

Requirement

No two agents are spawned with a net distance lower than 5 m.

Verified by

UNTESTED

Time to collision

Precondition

Basic setup as as in Single road.

Requirement

No agent is spawned with a TTC lower than the configured threshold (with respect to end of lane).

Verified by

UNTESTED Also has to be checked by analysis of simulation output by an external tool

Stochastics

Traffic groups

Requirement

The selection of traffic groups is randomized using a uniform distribution.

Verified by

UNTESTED

Agent profiles

Requirement

The selection of agent profiles is randomized using a uniform distribution.

Verified by

UNTESTED

Velocity distribution

Requirement

The distribution of the velocities of a traffic group has to match the configured distribution.

Verified by

UNTESTED Also has to be checked by analysis of simulation output by an external tool

TGap distribution

Requirement

The distribution of the TGaps of a traffic group has to match the configured distribution.

Verified by

UNTESTED Also has to be checked by analysis of simulation output by an external tool

RuntimeSpawner

Spawning on roads, lanes and ranges

Non-existent roads

Requirement

Road IDs specified in the configuration, but not part of the scenery file are igored.

Verified by

UNTESTED

Single road

Requirement

Spawning on the given road takes place.

Requirement

No agents are spawned on other roads in the scenery.

Requirement

Agents are spawned in the correct driving direction.

Verified by

End-to-end Test SpawnerRuntime_Highway_SingleRoad

Driving direction

Requirement

Agents are spawned in the correct driving direction (matching lane direction).

Verified by

End-to-end Test SpawnerRuntime_Highway_SingleRoad_DrivingDirection

Multiple roads (including non existent IDs)

Precondition

Spawner configuration specifies a list of roads in a single ListItem.

Precondition

At least one road id given in the configuration is not present in the scenery.

Requirement

Spawning on the given roads takes place.

Requirement

Non-existent road IDs are ignored.

Verified by

End-to-end Test SpawnerRuntime_Highway_MultipleRoads

Specified lanes

Precondition

Basic setup as as in Single road.

Precondition

A list of lanes to be spawned on is specified in the Spawner configuration.

Precondition

The list of lanes contains lane IDs which don’t exist for the specified road.

Requirement

Spawning takes place on the specified lane IDs (on drivable lanes).

Requirement

Spawning does not take place on other lane IDs.

Requirement

Lane IDs not present for the specified road do not lead to an error.

Verified by

End-to-end Test SpawnerRuntime_SingleRoad_SpecifiedLanes

Right lane only

Precondition

Basic setup as as in Single road.

Precondition

RightLaneOnly set to true in the Spawner configuration.

Requirement

Spawning takes place on the specified road.

Requirement

Spawning takes place on the rightmost lane only.

Verified by

End-to-end Test SpawnerRuntime_SingleRoad_RightLaneOnly

Traffic parameters

Separation buffer specified

Precondition

Basic setup as as in Single road.

Precondition

MinimumSeparationBuffer is set in the Spawner configuration.

Requirement

No two agents are spawned with a net distance lower than the specified separation buffer.

Verified by

Unit Test SpawnerRuntimeCommonParameterExtractor_ExtractMinimumSeparationBuffer_FixedValue

Separation buffer not specified

Precondition

Basic setup as as in Single road.

Precondition

MinimumSeparationBuffer is not set in the Spawner configuration.

Requirement

No two agents are spawned with a net distance lower than 5 m.

Verified by

Unit Test SpawnerRuntimeCommonParameterExtractor_ExtractMinimumSeparationBuffer_NoValue_SetsDefault

Stochastics

Traffic groups

Requirement

The selection of traffic groups is randomized using a uniform distribution.

Verified by

UNTESTED

Agent profiles

Requirement

The selection of agent profiles is randomized using a uniform distribution.

Verified by

UNTESTED

Velocity distribution

Requirement

The distribution of the velocities of a traffic group has to match the configured distribution.

Verified by

UNTESTED Also has to be checked by analysis of simulation output by an external tool

TGap distribution

Requirement

The distribution of the TGaps of a traffic group has to match the configured distribution.

Verified by

UNTESTED Also has to be checked by analysis of simulation output by an external tool