Class CConsumer#
Defined in File signal.h
Inheritance Relationships#
Base Types#
public sdv::IInterfaceAccess
(Struct IInterfaceAccess)public sdv::IObjectDestroy
(Struct IObjectDestroy)public sdv::core::ISignalRead
(Struct ISignalRead)
Class Documentation#
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class CConsumer : public sdv::IInterfaceAccess, public sdv::IObjectDestroy, public sdv::core::ISignalRead#
Class implementing the signal consumer. Needed for consumer interface implementation.
Public Functions
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CConsumer(CSignal &rSignal, sdv::IInterfaceAccess *pEvent = nullptr)#
Constructor.
- Parameters:
rSignal – [in] Reference to the signal instance.
pEvent – [in] The event to be triggered on a signal change. Optional.
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virtual void DestroyObject() override#
Destroy the object. Overload of sdv::IObjectDestroy::DestroyObject.
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virtual sdv::any_t Read(sdv::IInterfaceAccess *pTransaction) const override#
Get the signal value. Overload of sdv::core::ISignalRead::Read.
- Parameters:
pTransaction – [in] The transaction interface. Could be NULL in case the most up-to-date value is requested.
- Returns:
Returns the value.
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void Write(const sdv::any_t &ranyVal, uint64_t uiTransactionID)#
Update the signal value with the transaction ID supplied. A new entry will be created if the transaction is larger.
- Parameters:
ranyVal – [in] Reference to the value to update the signal with.
uiTransactionID – [in] The transaction ID or 0 for current transaction ID.
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CConsumer(CSignal &rSignal, sdv::IInterfaceAccess *pEvent = nullptr)#