Program Listing for File simulationtasktimer.h#

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#ifndef SIMULATION_TASK_TIMER_H
#define SIMULATION_TASK_TIMER_H

#include <interfaces/core.h>
#include <interfaces/timer.h>
#include <support/interface_ptr.h>
#include <support/component_impl.h>
#include <map>
#include <set>
#include <fstream>

#ifdef _WIN32
// Resolve conflict
#pragma push_macro("interface")
#undef interface

#ifndef NOMINMAX
#define NOMINMAX
#endif

#include <WinSock2.h>
#include <Windows.h>
#include <timeapi.h>

// Resolve conflict
#pragma pop_macro("interface")
#ifdef GetClassInfo
#undef GetClassInfo
#endif
#elif defined __unix__
#include <signal.h>
#include <unistd.h>
#include <mutex>
#include <time.h>
#include <sys/times.h>
#else
#error OS is not supported!
#endif

// Forward declaration
class CSimulationTaskTimerService;

class CSimulationTimer : public sdv::IInterfaceAccess, public sdv::IObjectDestroy, public sdv::core::ITimerSimulationStep
{
public:
    CSimulationTimer(CSimulationTaskTimerService& rtimersvc, uint32_t uiPeriod, sdv::core::ITaskExecute* pExecute);

    // Interface map
    BEGIN_SDV_INTERFACE_MAP()
        SDV_INTERFACE_ENTRY(sdv::IObjectDestroy)
        SDV_INTERFACE_ENTRY(sdv::core::ITimerSimulationStep)
    END_SDV_INTERFACE_MAP()

    virtual void DestroyObject() override;

    virtual void SimulationStep(/*in*/ uint64_t uiSimulationStep) override;

    operator bool() const;

private:
//#ifdef _WIN32
//    /**
//     * @brief Execution function called by the timer.
//     */
//    void ExecuteCallback();
//
//#endif

    sdv::CLifetimeCookie         m_cookie = sdv::CreateLifetimeCookie();
    CSimulationTaskTimerService& m_rtimersvc;
    sdv::core::ITaskExecute*     m_pExecute = nullptr;
    uint64_t                     m_uiInitializedPeriod = 0;
    uint64_t                     m_uiPeriod = 0;
    bool                         m_bRunning = false;
    bool                         m_bPrioritySet = false;
};

class CSimulationTaskTimerService : public sdv::CSdvObject, public sdv::IObjectControl, public sdv::core::ITaskTimer,
    public sdv::core::ITimerSimulationStep
{
public:
    CSimulationTaskTimerService();

    virtual ~CSimulationTaskTimerService() override;

    // Interface map
    BEGIN_SDV_INTERFACE_MAP()
        SDV_INTERFACE_ENTRY(sdv::IObjectControl)
        SDV_INTERFACE_ENTRY(sdv::core::ITaskTimer)
        SDV_INTERFACE_ENTRY(sdv::core::ITimerSimulationStep)
    END_SDV_INTERFACE_MAP()

    // Object declarations
    DECLARE_OBJECT_CLASS_TYPE(sdv::EObjectType::SystemObject)
    DECLARE_OBJECT_CLASS_NAME("SimulationTaskTimerService")
    DECLARE_OBJECT_SINGLETON()

    virtual void Initialize(/*in*/ const sdv::u8string& ssObjectConfig) override;

    virtual sdv::EObjectStatus GetStatus() const override;

    virtual void SetOperationMode(/*in*/ sdv::EOperationMode eMode) override;

    virtual void Shutdown() override;

    virtual sdv::IInterfaceAccess* CreateTimer(uint32_t uiPeriod, sdv::IInterfaceAccess* pTask) override;


    virtual void SimulationStep(/*in*/ uint64_t uiSimulationStep) override;

    void RemoveTimer(CSimulationTimer* pTimer);

private:
    sdv::EObjectStatus      m_eObjectStatus = sdv::EObjectStatus::initialization_pending;
    std::mutex                                                     m_mtxTasks;
    std::map<CSimulationTimer*, std::unique_ptr<CSimulationTimer>> m_mapTasks;
};

DEFINE_SDV_OBJECT(CSimulationTaskTimerService)

#endif // !define SIMULATION_TASK_TIMER_H