Aidge backend CPU#

When imported automatically update availables implementations for aidge core objects.

Supported operators: ✔️ Yes (∇ = grad), ✅ Generic impl., ☑️ MetaOp impl., ❌ No#

Operator

Support

Impl specs
( = any ; ✱ = additional requirements)

✔️

1. float64 float64
2. float32 float32
3. int32 int32

✔️ ∇

1. float64 float64
2. float32 float32
3. int8 int8
4. int8 int32
5. int8 int64
6. int16 int16
7. int32 int32
8. int64 int64
9. uint8 | uint8 uint8
10. uint8 | uint8 uint32

✔️

1. boolean boolean

✔️

1. float64 int64
2. float32 int64
3. int8 int64
4. int32 int64
5. int64 int64

✔️ ∇

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 float64
2. float32 float32
AvgPooling1D

✔️

1. float64 ncwfloat64 ncw
2. float32 ncwfloat32 ncw
3. int32 ncwint32 ncw
AvgPooling2D

✔️

1. float64 nchwfloat64 nchw
2. float32 nchwfloat32 nchw
3. int8 nchwint8 nchw
4. int32 nchwint32 nchw
AvgPooling3D

BatchNorm2D

✔️

1. float32 nchwfloat32 nchw
BitErrorRate

✔️

1. float64 float64
2. float32 float32
3. int8 int8
4. int32 int32
BitShift

✔️

1. int16 int16
2. int32 int32
3. int64 int64
4. uint32 uint32
5. uint64 uint64
CastLike

✔️

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 | | float64
2. float32 float32
3. float32 | | float32
4. int8 | | int8
5. int16 | | int16
6. int32 | | int32
7. int64 | | int64
ComplexToInnerPair

ConnectedComponentLabeling

✔️

1. boolean uint32
ConstantOfShape

✔️ ∇

1. ncwfloat64 ncw
2. ncwfloat32 ncw
3. ncwfloat16 ncw
4. ncwint32 ncw

✔️ ∇

1. float64 nchwfloat64 nchw
2. float32 nchwfloat32 nchw
3. float16 nchwfloat16 nchw
4. int4 nchw | int4 nchw | int16 int16 nchw
5. int8 nchw | int8 nchw | int32 nchwint32 nchw
6. int16 nchw | int16 nchw | int32 nchwint32 nchw
7. int32 nchw | int32 nchw | int32 nchwint32 nchw

✔️ ∇

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwfloat16 nchw
4. nchwint32 nchw
ConvDepthWise1D

✔️

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwint32 nchw
ConvDepthWise2D

✔️

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwint32 nchw
ConvTranspose1D

✔️

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwfloat16 nchw
4. nchwint32 nchw
ConvTranspose2D

✔️

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwfloat16 nchw
4. nchwint32 nchw
ConvTranspose3D

✔️

1. nchwfloat64 nchw
2. nchwfloat32 nchw
3. nchwfloat16 nchw
4. nchwint32 nchw

✔️ ∇

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 float64
2. float32 float32
CryptoHash

DepthToSpace

✔️

1. float64 | complex64
2. float32 | complex32
3. complex64 | complex64
4. complex32 | complex32

✔️ ∇

1. float64 float64
2. float32 float32
3. int32 int32
4. int64 int64
5. uint8 uint8
DropBlock

✔️

1. float64 float64 | boolean
2. float32 float32 | boolean
3. float16 float16 | boolean
Dropout

✔️

1. float64 | | boolean float64 | boolean 1
2. float64 | | boolean float64 | boolean 1
3. float32 | | boolean float32 | boolean 1
4. float32 | | boolean float32 | boolean 1
5. float16 | | boolean float16 | boolean 1
6. float16 | | boolean float16 | boolean 1

✔️

1. float64 | float64 boolean
2. float32 | float32 boolean
3. boolean | boolean boolean
4. int32 | int32 boolean
5. int64 | int64 boolean

✔️

1. float64 float64
2. float32 float32
3. int32 int32

✔️

1. float64 | int64 float64
2. float32 | int64 float32
3. float16 | int64 float16
4. int16 | int64 int16
5. int32 | int64 int32
6. int64 | int64 int64

✔️ ∇

1. float64 float64
2. float32 float32
3. float16 float16

✔️ ∇

1. float64 float64
2. float32 float32
3. int4 | int4 | int16 int16
4. int8 | int8 | int32 int32
5. int32 int32
FixedNBitFlip

✔️

1. float64 float64
2. float32 float32
3. int32 int32
Flatten

✔️

1. float64 float64
2. float32 float32

✔️

1. float64 float64
2. float32 float32
3. int32 int32
GatherElements

GatherND

☑️

GlobalAveragePooling

✔️

1. float64 float64
2. float32 float32
3. int8 int8
4. int32 int32
Greater

✔️

1. float64 | float64 boolean
2. float32 | float32 boolean
3. int32 | int32 boolean
4. int64 | int64 boolean
GridSample

☑️

HannWindow

☑️

Hardmax

✔️

1. float64 float64
2. float32 float32
3. int32 int32
HardSigmoid

✔️ ∇

1. float64 float64
2. float32 float32
HardSwish

☑️

Heaviside

✔️ ∇

1. float32 float32
Identity

InnerPairToComplex

InstanceNorm

✔️ ∇

1. float64 float64
2. float32 float32
LayerNorm

✔️ ∇

1. float64 float64
2. float32 float32
LeakyReLU

✔️ ∇

1. float64 float64
2. float32 float32
3. int32 int32

✔️

1. float64 | float64 boolean
2. float32 | float32 boolean
3. int32 | int32 boolean
4. int64 | int64 boolean

✔️ ∇

1. float64 float64
2. float32 float32
LogSoftmax

✔️

1. float64 float64
2. float32 float32

✔️

1. float64 float64
2. float32 float32

☑️

✔️

1. float64 float64
2. float32 float32
3. int8 int32
4. int32 int32

✔️ ∇

1. float64 float64
2. float32 float32
3. int8 int8
4. int16 int16
5. int32 int32
6. int64 int64
7. uint8 uint8
8. uint16 uint16
MaxPooling1D

✔️ ∇

1. float64 float64 | int64
2. float32 float32 | int64
3. int8 int8 | int64
4. int32 int32 | int64
MaxPooling2D

✔️ ∇

1. float64 float64 | int64
2. float32 float32 | int64
3. int4 int4 | int64
4. int8 int8 | int64
5. int32 int32 | int64
MaxPooling3D

Memorize

✔️ ∇

1. float64 float64
2. float32 float32
3. int8 int8
4. int16 int16
5. int32 int32
6. int64 int64
7. uint8 uint8
8. uint16 uint16

✔️

1. float64 | float64 float64
2. float32 | float32 float32
3. float16 | float16 float16
4. int8 | int8 int8
5. int16 | int16 int16
6. int32 | int32 int32
7. int64 | int64 int64
8. uint8 | uint8 uint8
9. uint16 | uint16 uint16
10. uint32 | uint32 uint32
11. uint64 | uint64 uint64

✔️ ∇

1. float64 float64
2. float32 float32
3. float32 | float64 float32
4. int8 | int8 int32
5. int32 int32
6. int32 | int8 int32
7. int64 int64
8. uint8 | uint8 uint8
9. uint8 | uint8 uint32
NBitFlip

✔️

1. float64 float64
2. float32 float32
3. int32 int32

✔️ ∇

1. float64 float64
2. float32 float32
3. float16 float16
4. int32 int32
5. int64 int64
NonZero

✔️ ∇

✔️

1. boolean boolean

✔️

1. float64 | float64
2. float32 | float32
3. int32 | int32
4. int64 | int64
PaddedAvgPooling2D

☑️

PaddedConv1D

☑️

PaddedConv2D

☑️

PaddedConv3D

☑️

PaddedConvDepthWise1D

☑️

PaddedConvDepthWise2D

☑️

PaddedConvTranspose1D

☑️

PaddedConvTranspose2D

☑️

PaddedConvTranspose3D

☑️

PaddedMaxPooling2D

☑️

✔️ ∇

1. float64 1 | | | float64 1
2. float32 1 | | | float32 1
3. float16 1 | | | float16 1
4. int8 1 | | | int8 1
5. int32 1 | | | int32 1

✔️ ∇

1. float64
2. float32
3. int8
4. int32
5. int64
6. uint8
Producer

RandomNormalLike

✔️ ∇

1. float64
2. float32

Reciprocal

✔️ ∇

1. float64 float64
2. float32 float32
ReduceMax

✔️

1. float64 | float64
2. float32 | float32
3. boolean | boolean
4. int32 | int32
ReduceMean

✔️

1. float64 | float64
2. float32 | float32
3. int32 | int32
ReduceMin

✔️

1. float64 | float64
2. float32 | float32
3. boolean | boolean
4. int32 | int32
ReduceSum

✔️

1. float64 | float64
2. float32 | float32
3. int32 | int32

✔️ ∇

1. float64 float64
2. float32 float32
3. int4 int4
4. int8 int8
5. int32 int32
Reshape

✔️

1. float64 | | | float64
2. float32 | | | float32
3. float16 | | | float16
4. int8 | | | int8
5. int16 | | | int16
6. int32 | | | int32
7. int64 | | | uint64

✔️

1. float64 float64
2. float32 float32
Scatter

✔️

1. float64 | float64
2. float32 | float32
3. int8 | int8
4. int32 | int32

Sigmoid

✔️ ∇

1. float64 float64
2. float32 float32
3. int32 int32

✔️ ∇

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 float64
2. float32 float32

✔️

1. float64 | float64
2. float32 | float32
3. int32 | int32
4. int64 | int64

☑️

Softmax

✔️ ∇

1. float64 float64
2. float32 float32
3. int32 int32

✔️ ∇

1. float64 float64
2. float32 float32
3. int32 int32
Squeeze

✔️

1. float64 | complex64
2. float32 | complex32
3. complex64 | complex64
4. complex32 | complex32

✔️ ∇

1. float64 float64
2. float32 float32
3. int8 int8
4. int32 int32
5. int64 int64
6. uint8 uint8

✔️ ∇

1. float64
2. float32
3. int32
4. int64
SVMRegressor

✔️ ∇

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 float64
2. float32 float32

✔️ ∇

1. float64 float64
2. float32 float32

✔️

1. float64 | float64 | int64
2. float32 | float32 | int64
3. int8 | int8 | int64
4. int32 | int32 | int64
Transpose

✔️ ∇

1. float64 float64
2. float32 float32
3. float16 float16
4. int4 int4
5. uint4 uint4
6. int8 int8
7. int32 int32
8. int64 int64
9. uint8 uint8
10. uint32 uint32
11. uint64 uint64
Unfold2D

Unsqueeze

WeightInterleaving

✔️

1. binary octo_binary
2. int2 quad_int2
3. uint2 quad_uint2
4. int3 dual_int3
5. uint3 dual_uint3
6. int4 dual_int4
7. uint4 dual_uint4

✔️ ∇

1. boolean | | float64
2. boolean | | float32
3. boolean | | int32
4. boolean | | int64